We don't replace your testers. We replace the empty hours. Hitbox agents handle repetitive smoke tests, collision sweeps, and soft-lock detection, handing your team actionable repro bundles instead of vague bug reports.
Traditional bots are brittle; they break when you move a button. Hitbox uses a foundation model trained on tens of thousands of hours of gameplay to understand traversal and interaction intuitively.
We inject scenarios ("Go to the Merchant", "Load Save B") and the agent figures out the path. If it crashes, falls through the world, or soft-locks, we flag it.
Always-on, low cost monitoring. We detect process hangs, frame-time spikes, and lack of input response. Catches 80% of stability regressions without expensive compute.
Template matching and OCR for deterministic states. "Did the quest toast appear?" "Is the HP bar visible?" Perfect for UI flow tests.
The agent sends anomalies to a VLM (Vision Language Model) for judgment. "Does this texture look corrupted?" "Is the character stuck?"
Engineering time is your most expensive asset. Hitbox attaches a precise input log, save file, and video clip to every bug it files. Triage becomes confirmation, not investigation.
Catch crashes and soft-locks in the nightly build, not the release candidate. Avoid the "late cycle fire drills" that burn out teams and delay submissions.